Saturday, September 18, 2010

Eye on the Blog: "Next Steps for Mesh Import"

When Qarl Linden, now Qarl Fizz, was dismissed from Linden Lab, there were worries that the mesh program, which he headed, would end up shelved. But the newest post on the Linden Blog reassures viewers they’re still at work on it, and that the non-disclosure agreements the testers were under are being lifted.

As you know, we have been working on Mesh import for some time and have had an awesome group of Resident beta testers helping us to iron out the kinks. Those testers have been under NDA, but today we will be lifting that NDA so that those folks in the closed beta can talk publicly about their experiences with Mesh in Second Life. This is in line with our desire to be ever more open about what we are working on. Look for other videos, blog posts, and Tweets (#slviewer2) shortly.

Jack Linden then gave a link to several Youtubes showing mesh at work, the first giving a brief explanation of what mesh is and can do.



We’re also getting ready to move from the current closed beta, to an open beta so that any Resident interested in helping us to test the Mesh toolset, or just curious about the technology, can get involved. Mesh Import has some incredibly exciting implications for inworld content creators, so we’re very keen to get as much feedback as we can; and of course, the more people that use it, the better the feature will be when we go live gridwide.

Jack Linden stated they planned to make the announcement of it’s opening in about two weeks.

To see the blog post in it’s entirety, Click Here.

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