The Skull Island build at LEA9, which Gemma Cleanslate wrote about earlier, will soon be fading into the mists of the virtual nether. On Tuesday August 30, there's a farewell party planned for one final celebration for the home of the famous movie monster King Kong.
A celebration of Skull Island, featuring Babypea von Phoenix and
friends a dance show tribute to King Kong! we say good bye to Kong and
Skull island , and hello to Water World . Followed by the King Kong
Ball with music, DJ, and dancing .then Adventure to Skull Island to
explore a fantastic sim-wide build that is full of surprises and magical
discovery, so much to see and do! Excellent photo opportunities.This
project was made possible in part by a grant from Linden Endowment for
the Arts. With builds by Oldlex.
Saturday, 27th August 10am - Nemoralia Ritual & Fantasy Costume Contest This month's festivals begin with a ritual for Diana & Trivia (Hecate, to you Greeks) honouring these Goddesses of the wild and the darkness. After the ritual, we'll be having a party with dancing, music, and a costume contest -- the costume theme is Woodland Fantasy Creatures, and the prize is $L1000 for the winner! Transtiberim (106, 29, 30)
12pm - Nemoralia Treasure Hunt Diana and Trivia have scattered treasure across ROMA Transtiberim for Their faithful worshippers to find! Come join us in seeking to discover the hidden bounty! Finding yourself in need of a few Linden? Perhaps the Goddesses will provide! Come hunt with us and fill your purses! Transtiberim (58, 34, 45)
1pm - Vinalia Rustica Gacha Party The ancient Vinalia Rustica was a celebration of the grape and the fruits of the Earth - and we'll be gathering together to drink and swap/sell all our extra gacha items! Do you have unwanted gachas cluttering your inventory? Here's your chance to get rid of them, and pick up some new swag in the process. We can't guarantee your inventory will be lighter afterward, but at least you'll have new things to treasure! ROMA Vinovium (93, 114, 24)
Sunday, 28th August 10am - Vulcanalia Ritual & Build Contest Our second day of festivals begins with a ritual to honour Vulcan, the God of the Forge, and asking His blessing on all our crafts. Since He was also the God of Volcanos and fire, we will also have a building contest -- The theme is Metalcraft, and you can create anything which fits within that limit: weapons, silver tea service, jewelry, even artistic works reminiscent of the Eiffel Tower! All contestants will have 1 hour to build, and all are welcome, regardless of building skill-level! ROMA Vinovium (35, 138, 4020)
12pm - The Fires in the Night Grand Feast Our festivals begin to wind down with the Grand Feast in honour of Diana, Trivia, and Vulcan - come dance with us as the flames flare into the night! Live music by FrankLee Anatra -- don't miss it!
After our beach party last month, the Second Life Newser crew received some requests to have another soon. Well, our neighbor Erik Mouse (Erik Mouse (ErikMouse Dawid) of Sunny Beach/Mythica Woods offered us his hangout there, "Surf City," for such an occasion. So we're taking him up on it.
The event will be tomorrow, Saturday August 27, at Noon SL time at Sunny Beach. Don't forget your swimsuits.
Strawberry Singh recently wrote about an apparent problem on the Second Life Marketplace after being contacted by the maker of full permissions, or Full Perm, items which he sold on Second Life's Marketplace. Unscrupulous individuals are taking such items, and placing copies up for resale on Marketplace, not bothering to get permissions or give any kind of compensation to the content creators. Unless the offending party agrees to take down the items themselves after being contacted, the only recourse for the creators is to file a DMCA (Digital Millennium Copyright Act) takedown request with Linden Lab "over and over until they are taken down, but then they must also DMCA items that are being sold by people who have bought these illegal full perm items and are selling them in their stores thinking they have a legal copy of the item."
Unfortunately, while sometimes this is the end of the ripoff, sometimes it continues, "A DMCA take down usually takes a week to be taken down, but the next day, that account puts it right back on that same Marketplace as a new listing."
Strawberry offered the following suggestions of "some of the things that you should look for and be aware of before making a purchase."
Before purchasing look at the seller’s other listings. If there is a hodgepodge of brand names and the vendors all look different, they are most likely an illegal seller.
Purchase the items from the inworld store of the full perm creator instead of the marketplace, to ensure that you are not purchasing from an illegal seller.
Most of the illegal sellers have blank profiles. Real full perm sellers usually have a full profile filled with links to their websites, mainstores and marketplace stores.
Most Full Perm sellers have started using water marks on the vendor ads which say the name of the avatar that is supposed to be selling it. The illegal sellers are still using those ads, even with the watermark. So it is important to look at the name of the creator on the watermark, and if it isn’t that person selling it, don’t buy it.
Try to find a way to report these items, either to Linden Lab by flagging the listing or to the original creator of the items.
That among her suggestions is not using Marketplace to purchase these items, Hamlet Au, who also wrote about the issue, called this, "Ironic, because a key point of the Marketplace existing at all is it makes online shopping for virtual content much more convenient than having to go rooting around for items in the full 3D client." Hamlet would go on to say Strawberry felt Linden Lab's options for dealing with this problem were limited.
"I honestly don't think they can because for them it would be hard to tell who is a valid seller without someone informing them at first and that's why the DMCA needs to happen." She was quoted as telling Hamlet, "If they went around closing accounts of people they suspect might be doing this without someone claiming it first, then they could potentially close some innocent accounts."
One possible solution, Strawberry suggested, was closing the accounts of those DMCAs had been filed against. But the Lab would need to be careful about unfairly shutting down creators whom are the target of false reports. Doing to would take time and resources (and money)by the Lab. But as Hamlet put it, "doing that would cut into Second Life's steadily shrinking profit margin. Then again, alienating content creators by not giving them a secure market also is also a profit-limiting move."
Among those leaving comments after Hamlet's article, one resident compared the problem to selling real life goods if they were easily duplicated in a fast-operating and extremely cheap to operate 3D printer. The person felt if someone was selling something completely Full Perm, rather than copyable but not transferable or transferable but not copyable, the seller was taking a chance, except perhaps if such items were useful only as parts to make a more detailed good.
Dances in Real Life offer Free Dance Lessons; Dances in Second Life should too!
The essence of our Dance 101 class is to recreate that same social experience, educational experience, and just plain fun experience. Our class is self-guided 24x7, but the real fun comes with our Live Instructor classes.
New LIVE INSTRUCTOR Dance Classes have been scheduled at LEA1 for Thursday, September 1, at 7PM SL time, Tuesday Sept. 6 at 2PM SLT, and Monday Sept. 12 SLT. They will be held at our 1940s themed venue, CP Swing, located in the heart of Swing City - our 1940s themed city within LEA1.
These FREE Dance Classes have a new LIVE class format featuring two songs per dance, and an additional break between songs to allow for costume changes. We have been delighted to see some of our participants wanting to change costumes along with the instructors, which has added a new dimension to the class experience. Come learn six of the most popular dances in SL, meet new people, and dance with them!
While you are here, be sure to check out our other exhibits. Jardines de Baile offers a Dance 101 classroom next to Club Nocturno, recreating a Mexican seaside resort experience. Gardens Park provides a beautiful setting to practice your dances. And our Education Center provides an overview of our 2LDance.org mission and vision, and what went into creating our LEA1 venues.
CP SWING 40's-Era Dance Hall, in Swing City - LEA1 (65, 71, 25)
Clase de Baile, at Club Nocturno (Jardines de Baile) - LEA1 (84, 221, 22)
As some of you already know, there were some problems with the Second Life Grid on Tuesday. For a while around Noon and the early afternoon, residents were unable to log in and some were being logged out. At the time, Linden Lab posted an "Unscheduled Maintenance" notice at 11:03 AM stating this, and asking residents to temporarily stop making purchases inworld and buying Lindens.
We are aware that some users are currently being logged
out, and all users are currently unable to log in to Second Life.
Additionally, please refrain from transacting on the LindeX on in-world
as purchases are likely to fail. Some regions are also unavailable at
this time, and teleports to other regions may fail currently. We have
identified the issue causing this situation and are currently working to
resolve it. Please monitor this blog for additional updates.
It was 2:49 PM when they finally gave the all-clear. A few residents I talked to later mentioned the downtime. One would later tell me adjustments she had made at the time while she was going through a number of sets of clothes had been undone, and wondered if what was going on with the Grid had something to do with it.
Shortly after 10:30am, the master
node of one of the central databases crashed. This is the same type of
crash we’ve experienced before, and we handled it in the same way. We
shut down a lot of services (including logins) so we could bring
services back up in an orderly manner, and then promptly selected a new
master and promoted it up the chain. This took roughly an hour, as it
A few minutes before 11:30am we
started the process of restoring all services to the Grid. When we
enabled logins, we did it in our usual method - turning on about half of
the servers at once. Normally this works out as a throttle pretty well,
but in this case, we were well into a very busy part of the day. Demand
to login was very high, and the number of Residents trying to log in at
once was more than the new master database node could handle.
Around noon we made the call to close
off logins again and allow the system to cool off. While we were
waiting for things to settle down we did some digging to try to figure
out what was unique about this failure, and what we’ll need to do to
prevent it next time.
We tried again at roughly 12:30pm,
doing a third of the login hosts at a time, but this too was too much.
We had to stop on that attempt and shut down all logins again around
On our third attempt, which started
once the system cooled down again, we took it really slowly, and brought
up each login host one at a time. This worked, and everything was back
to normal around 2:30pm.
My team is trying to figure out why
we had to turn the login servers back on much more slowly than in the
past. We’re still not sure. It’s a pretty interesting challenge, and
solving hard problems is part of the fun of running Second Life. Voice services also went down around this time, but for a completely unrelated reason. It was just bad luck and timing.
We did have one bright spot! Our
status blog handled the load of thousands of Residents checking it all
at once much better. We know it wasn’t perfect, but it showed much
improvement over the last central database failure, and we’ll keep
My team takes the stability of Second
Life very seriously, and we’re sorry about this outage. We now have a
new challenging problem to solve, and we’re on it.
"We're sorry." Not words that we hear from Linden Lab every day. But this time, it's on the record that they spoke them.
On Monday August 22, The Furry Fashion Lounge revealed their latest redesign. Unlike the previous one used until Sunday, this one was at ground level. So those who didn't have the LM didn't have to fly up to it. As Furry Fashion does not normally have Monday events, this was a "Come As You Are" with a 6000 Linden prize. A number showed up in Crux avatars, a favorite dress-up avatar for several in the mall and lounge's group.
Amethyst Crystal, the owner of Furry Fashion, was there. Rather than dancing, she was making subtle humorous remarks to the patrons' various puns.
Frets Nirvana and US Military Veterans Group announces the eighth 2016 benefit for Homes For Our Troops in Second Life!
Frets Nirvana, the premier guitar artist in the virtual world Second Life and the US Military Veterans Group announce a benefit on August 28, 2016 in Second Life for the Veterans Support Organization for Home For Our Troops .
Frets Nirvana states: “HFOT is a privately funded 501(c) (3) nonprofit organization building specially adapted, mortgage-free homes nationwide for the most severely injured Veterans from Iraq and Afghanistan. Most of these Veterans are multiple amputees, paraplegic, quadriplegic or suffered severe traumatic brain injury (TBI). These homes restore some of the freedom and independence our Veterans sacrificed defending ours, and enable them to focus on their family, recovery, and rebuilding their lives. Since its inception in 2004, over 90 cents of every dollar spent by Homes for Our Troop has gone to directly support Veterans. ” Home for Our Troops benefit concerts feature premier Second Life talent monthly at Veteran’s Isle. The concert on August 28, 2016 is scheduled from 5-9 PM PST. Featured artists will be Zak Claxton,Frets Nirvana, SRV4U Conacher and Hogan Baily.
ABOUT HOMES FOR OUR TROOPS - HFOT builds homes as a departure point for Veterans to rebuild their lives, and once again become highly productive members of society. Despite their life-altering injuries, many Veterans have embarked on new careers, completed their college degrees, or started families. Empowered by the freedom a mortgage-free and specially adapted home brings, these Veterans can now focus on their recovery and return to their life’s work of serving others. Many have embraced their roles as motivational speakers, sharing their messages of persevering through tragedy with groups and classrooms around the country; others take to a national platform to promote awareness of veteran suicide, homelessness and PTSD. Their incredible stories are the driving force for the work for HFOT.
Taken two years ago at Perri's Xanadu. Lately there's been some talk about "jelly dolls," What newer viewers will see if their avatar complexity is set too low. But this kind of avatar has appeared in Second Life before, sort of. It wasn't a simple outline, and it wasn't so much jelly as gelatin..
Pokemon has been around in a number of forms over the past 20 years: video and computer games, cartoons, an animated movie, and recently the handheld ap "augmented reality" game "Pokemon GO" which has became an instant huge hit just weeks ago. As it turns out, there's been a Pokemon sim in Second Life for a number of years: Ravenlock. Second Life Newser recently went there to talk to it's owner Mindy Runo and one of her two other teammates, Ivy Steampunk.
Our goal is to have a new RFL Fair every 2 to 3 months on the LUNA FairGrounds in SL Harbor La Luna Bay City, and one time a year we will have a Live Music Festival Spanning over all of LUNA
If you have ideas for Fair themes you would like us to have, or if you are interested in becoming an active Member of the LUNA FairGrounds (for RFL) Team, Nr: 160, Then please send a notecard to LULU (: lulu6kat :) in SL
Becky Shamen's latest journey took her to a spot that has been mentioned a number of times in the Newser, but seldom described in great detail: Creations for Parkinson's. Noted for it's inspiring tale of being originally built by Barbie Alchemi for her real-life mother Fran Seranade to help her with her Parkinson's, the place has over time grown in size from it's original sim and it's purpose, now helping to raise funds for Team Fox: the Parkinson's charity founded by Michael J. Fox. Activities go on there several times a week, once where a blind DJ was playing music for some. But what about the sims themselves, the ground levels and the higher levels up above? Becky Shamen visited, and found them so stunning that before she knew it it was way past Midnight and had to continue her explorations the next day, and the day after that.
There were a few things going on this weekend. Among them, the "Hot Bay City Nights" car show event at Bay City. Still going on at North Channel (128/128/24) until the 27th, you can see a number of classic cars there.
It was also the first day of the new game at Madpea, "Lost Treasure of the Inca Warrior." "People Embark on an epic expedition, solve puzzles and dodge deadly traps as you navigate your way through the Devil's Cave and crack the vault where precious treasures are waiting to be discovered." To play it, teleport to MadPea (218/60/2224), pay for the gaming HUD, and brave the tunnel.
The weekend was also the last couple days of the "Lovefest," or Lovecraft festival, in Umbra. This wasn't about romance, but an event for fans of horror writer H.P. Lovecraft best known for "The Call of Cthulhu." Taking place on the week of the writer's birthday, it's over now, more info available at the website: https://lovefest.wordpress.com/ . Besides the shopping, there was a passenger ship, and an island with things Man Was Not Meant To Know. Read more about the event later this week.
From Alicia Chenaux on August 13 - "Hi guys! I've seen a lot of people recently asking what "jelly dolls"
are in Second Life, so I thought I'd make a very short video just
showing one and talking a bit on what they are. I don't know all the
things, as we all WELL know, but hopefully this helps just a little!"
Alicia has a blog, "Ch'know," on: https://chknowstyle.wordpress.com/